“The creative adult is the child who survived.”

– ​​Ursula Le Guin

Hello! My name is Zane. It’s nice to meet you! I’m a level designer with passions for worldbuilding and narrative. I thrive on crafting immersive and intricate game worlds that captivate players and bring stories to life. Some of my favorite games are Final Fantasy VII, Resident Evil 4, and Bloodborne. These games have deeply influenced my design philosophy, inspiring me to create levels that blend engaging gameplay with rich, atmospheric storytelling.

Outside of games, I love to cook for friends and family. There's something incredibly satisfying about experimenting with new recipes and sharing delicious meals with loved ones. It’s a creative outlet that complements my professional work by teaching me patience, precision, and the joy of crafting something from scratch.

I also enjoy diving into science fiction and fantasy epics. Books like "Dune" by Frank Herbert and "The Name of the Wind" by Patrick Rothfuss transport me to vast, imaginative universes, fueling my creativity and expanding my understanding of narrative complexity and character development.

Additionally, I’m a huge fan of horror movies. Whether it's classic films like "The Shining" or modern masterpieces like "Get Out," I appreciate the art of suspense and psychological thrill. These films provide insight into pacing, tension, and the importance of atmosphere, all of which are crucial elements in game design.